Holiday Islands Version-v0.10.1(update) - World 18 games zone

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Saturday, March 9, 2019

Holiday Islands Version-v0.10.1(update)

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Adult game:Holiday Islands Version-v0.10.1





About:



The story is about a young guy who just finished college. He celebrates this at a party. Then he wakes up in the middle of nowhere. He cannot remember what happened. He has a complete blackout! Did he drink to much? How did he end up so far away from home?

In this early version you will be able to play through the introduction.
Dataminers: please be so fair and don’t post story spoiler when you dig around in my files. The game uses overlays a lot and CG-art therefore cannot be ripped like in other games.​


Developer: Devon Andersson 
Censorship: No
Version: v0.10.1
Language: English



Holiday Islands Version-v0.10.1
Edit the screenshot to show the navigation menu at the bottom.
replaced map with navigation menu that switches between the local 'area' and 'island' locations
➤character icons
➤a padlock indicates a closed location
➤complex locations (possibly the hotel in the future) will replace the 'local' area automatically
Added to a battery to the energy level, since this is no longer hidden some irrelevant
merged in a single UI-screen: hotkeys, vignette, navigation menu, quick menu, orgasm bar, quest tracker, other UI-texts and -buttons, mousetooltip
added black outline to clickables
reduced the quick menu to buttons for 'cheats', auto-forward-mode 'auto', Skip-mode 'Skip', removed and disabled the Ren'Py standard skip indicator
The hotkey '2' is now ready to open
General:
the version scheme changes, v10 becomes 0.10.0
It is not planned to release this game in episodes, hence "Episode" gets removed from the title
savegame path changed from "holidayIslands-Episode1-1510310011" to "HolidayIslands"
added a savelock, by default it is no longer possible for an incompatible savegame
Game Mechanics:
drug effects no longer reset at midnight, instead they have a duration that ticks down when the time advances
money related functions got simplified and NPCs no longer 'virtually carry' money around, they only keep a debt value
character-objects got split in the MC (main character) and NPCs (non player characters) with different properties
Added Rudimentary inventory, owned items are visible in the inventory-tab in the quest journal
'Access denied' easier
every location
NPCs will not be the follow-up activity, except for sleep and work, they can now do random things based on many factors like time, the previous activity, events, etc.
NPCs can talk independently from their location, in case of a specific location NPCs can give hints to the player to solve quests (still needs a lot of work)
Content (all work in progress):
Lisa: added quest "Magic Hands" to learn how to give a massage (part 1/3 done)
Tracy: added background story, you'll find out why she's on the Holiday Islands now
More random activities for Meagan and Emily

adding pool to the girls house




File information:





File types:Software(windows)




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